I make interfaces that care about people.

I also roll for initiative, cook a killer mole poblano chili, and believe hover states should be delightful.

Twelve-plus years of professional front-end magics meets a lifetime of nerd energy. I thrive in the awkward middle of serious UX and playful details — where accessibility meets micro-interactions, and design systems are held together with fundamentals and sticky notes.

Selected Work

Laser Engraving Made Easy

Summary

Honestly, one of my most favorite projects, probably ever. I was able to take this heavily-engineered laser engraver software, and distill it down into something intuitive enough for middle-schoolers, but robust enough for small business owners/makers.

Role

+Senior UI/UX Designer

Design Team

+Myself

+Director of Design

Design Team

+Myself

+Director of Design

Skills

+Project management

+Info architecture

+User flow

+User experience

+Visual design

+Prototyping

+Design systems

+User research/testing

A Kinder Pharmacy Dashboard

Summary

As part of the overhaul of the chain-wide patient management software, I added new features to help push the complex, task-based system into something more patient-centered and human-friendly.

Role

+Senior UI/UX Designer

Design Team

+Myself

+Director of Design

Design Team

+Myself

+Principal UX Designer

+Pharmacy Operations Manager

Skills

+User experience

+Visual design

+Design systems

+User research/testing

Untangling the Corporate Form

Summary

Listen, they can't all be award-winning, okay? Sometimes you gotta make a form someone won't hate to use. This was one of those times. I took a laborious internal form and simplified it into something less dread-inducing and more user-friendly.

Role

+Senior UI/UX Designer

Design Team

+Myself

+Director of Design

Design Team

+Myself

+Developer

+Financial analyst

Skills

+User experience

+Visual design

+Design systems

+User testing

Additional Projects

Science, but (relatively) Smaller

Helped translate complex production-level scientific workflows into a bite-sized, grad-student-friendly UI for small-batch environments.

Smoother Skies for the Corporate Jet

Redesigned an internal flight-booking tool for executives, overhauling the UX flow and information architecture. The result: a cohesive, on-brand experience that made booking corporate travel less confusing and way more fly.

Industrial-strength Branding

Developed a full brand identity for an industrial equipment company, from logo and patterns to business cards, swag, and a new website. Proof that even oil rig valves deserve good design.

Touchscreens, Teeth, and a Patent

Crafted the UX flow, look-and-feel, and touchscreen assets for a dental device —

while factoring in glove-friendly touch targets. The work was detailed enough to earn a patent, which still makes me grin (with good dental hygiene).

Better Battery Bank Kiosks

Collaborated with multi-disciplinary team to deliver UX flows and assets for two touchscreen kiosk formats — one stadium-sized, one table-top friendly. Built to be intuitive, durable, and ready to handle the chaos of a pro sports arena.

I make interfaces that care about people.

I also roll for initiative, cook a killer mole poblano chili, and believe hover states should be delightful.

Twelve-plus years of professional front-end magics meets a lifetime of nerd energy. I thrive in the awkward middle of serious UX and playful details — where accessibility meets micro-interactions, and design systems are held together with fundamentals and sticky notes.

Selected Work

Laser Engraving Made Easy

Summary

Honestly, one of my most favorite projects, probably ever. I was able to take this heavily-engineered laser engraver software, and distill it down into something intuitive enough for middle-schoolers, but robust enough for small business owners/makers.

Role

+Senior UI/UX Designer

Design Team

+Myself

+Director of Design

Design Team

+Myself

+Director of Design

Skills

+Project management

+Info architecture

+User flow

+User experience

+Visual design

+Prototyping

+Design systems

+User research/testing

A Kinder Pharmacy Dashboard

Summary

As part of the overhaul of the chain-wide patient management software, I added new features to help push the complex, task-based system into something more patient-centered and human-friendly.

Role

+Senior UI/UX Designer

Design Team

+Myself

+Director of Design

Design Team

+Myself

+Principal UX Designer

+Pharmacy Operations Manager

Skills

+User experience

+Visual design

+Design systems

+User research/testing

Untangling the Corporate Form

Summary

Listen, they can't all be award-winning, okay? Sometimes you gotta make a form someone won't hate to use. This was one of those times. I took a laborious internal form and simplified it into something less dread-inducing and more user-friendly.

Role

+Senior UI/UX Designer

Design Team

+Myself

+Director of Design

Design Team

+Myself

+Developer

+Financial analyst

Skills

+User experience

+Visual design

+Design systems

+User testing

Additional Projects

Science, but (relatively) Smaller

Helped translate complex production-level scientific workflows into a bite-sized, grad-student-friendly UI for small-batch environments.

Smoother Skies for the Corporate Jet

Redesigned an internal flight-booking tool for executives, overhauling the UX flow and information architecture. The result: a cohesive, on-brand experience that made booking corporate travel less confusing and way more fly.

Industrial-strength Branding

Developed a full brand identity for an industrial equipment company, from logo and patterns to business cards, swag, and a new website. Proof that even oil rig valves deserve good design.

Touchscreens, Teeth, and a Patent

Crafted the UX flow, look-and-feel, and touchscreen assets for a dental device —

while factoring in glove-friendly touch targets. The work was detailed enough to earn a patent, which still makes me grin (with good dental hygiene).

Better Battery Bank Kiosks

Collaborated with multi-disciplinary team to deliver UX flows and assets for two touchscreen kiosk formats — one stadium-sized, one table-top friendly. Built to be intuitive, durable, and ready to handle the chaos of a pro sports arena.

I make interfaces that care about people.

I also roll for initiative, cook a killer mole poblano chili, and believe hover states should be delightful.

Twelve-plus years of professional front-end magics meets a lifetime of nerd energy. I thrive in the awkward middle of serious UX and playful details — where accessibility meets micro-interactions, and design systems are held together with fundamentals and sticky notes.

Selected Work

Laser Engraving Made Easy

Summary

Honestly, one of my most favorite projects, probably ever. I was able to take this heavily-engineered laser engraver software, and distill it down into something intuitive enough for middle-schoolers, but robust enough for small business owners/makers.

Role

+Senior UI/UX Designer

Design Team

+Myself

+Director of Design

Design Team

+Myself

+Director of Design

Skills

+Project management

+Info architecture

+User flow

+User experience

+Visual design

+Prototyping

+Design systems

+User research/testing

A Kinder Pharmacy Dashboard

Summary

As part of the overhaul of the chain-wide patient management software, I added new features to help push the complex, task-based system into something more patient-centered and human-friendly.

Role

+Senior UI/UX Designer

Design Team

+Myself

+Director of Design

Design Team

+Myself

+Principal UX Designer

+Pharmacy Operations Manager

Skills

+User experience

+Visual design

+Design systems

+User research/testing

Untangling the Corporate Form

Summary

Listen, they can't all be award-winning, okay? Sometimes you gotta make a form someone won't hate to use. This was one of those times. I took a laborious internal form and simplified it into something less dread-inducing and more user-friendly.

Role

+Senior UI/UX Designer

Design Team

+Myself

+Director of Design

Design Team

+Myself

+Developer

+Financial analyst

Skills

+User experience

+Visual design

+Design systems

+User testing

Additional Projects

Science, but (relatively) Smaller

Helped translate complex production-level scientific workflows into a bite-sized, grad-student-friendly UI for small-batch environments.

Smoother Skies for the Exec Jet

Redesigned an internal flight-booking tool for executives, overhauling the UX flow and information architecture. The result: a cohesive, on-brand experience that made booking corporate travel less confusing and way more fly.

Industrial-strength Branding

Developed a full brand identity for an industrial equipment company, from logo and patterns to business cards, swag, and a new website. Proof that even oil rig valves deserve good design.

Touchscreens, Teeth, and a Patent

Crafted the UX flow, look-and-feel, and touchscreen assets for a dental device —

while factoring in glove-friendly touch targets. The work was detailed enough to earn a patent, which still makes me grin (with good dental hygiene).

Better Battery Bank Kiosks

Collaborated with multi-disciplinary team to deliver UX flows and assets for two touchscreen kiosk formats — one stadium-sized, one table-top friendly. Built to be intuitive, durable, and ready to handle the chaos of a pro sports arena.

Scratch Pad

Scratch Pad

Here lies my experiments log, the caffeine-fueled chaos corner. Wonky prototypes, half-finished WIPs, illustrations, micro-interactions I'm too proud of, and whatever else I'm tinkering with lately.

Here lies my experiments log, the caffeine-fueled chaos corner. Wonky prototypes, half-finished WIPs, illustrations, micro-interactions I'm too proud of, and whatever else I'm tinkering with lately.

About Me

About Me

Hey there! I'm Meghan Fett.


I'm a UX nerd, accessibility advocate, and Ctrl+S enthusiast (I don't trust autosave). I live in the Midwest with my wife, our gaggle of kiddos, and a clowder of cats who firmly believe they're my coworkers.


Outside of work, I can be found doodling silly characters on lunch bags, devouring queer fiction, and listening to entirely too many TTRPG podcasts. (Ask me how many times I've cried over a witch, a wizard, and a wild one, or about the diner crew who have my whole heart.)


Twelve-plus years of professional graphic, UI, and UX design have given me a deep appreciation for how small details make big differences. For me, good design is not just how it looks — it's how it respects the people using it.

Hey there! I'm Meghan Fett.


I'm a UX nerd, accessibility advocate, and Ctrl+S enthusiast (I don't trust autosave). I live in the Midwest with my wife, our gaggle of kiddos, and a clowder of cats who firmly believe they're my coworkers.


Outside of work, I can be found doodling silly characters on lunch bags, devouring queer fiction, and listening to entirely too many TTRPG podcasts. (Ask me how many times I've cried over a witch, a wizard, and a wild one, or about the diner crew who have my whole heart.)


Twelve-plus years of professional graphic, UI, and UX design have given me a deep appreciation for how small details make big differences. For me, good design is not just how it looks — it's how it respects the people using it.

Thanks for reading this far. If you've got a project you'd like to collab on — or a recipe, book, or podcast recc — I'm all ears. And yes, I will absolutely trade my mole chili recipe for your favorite cookie one.

Thanks for reading this far. If you've got a project you'd like to collab on — or a recipe, book, or podcast recc — I'm all ears. And yes, I will absolutely trade my mole chili recipe for your favorite cookie one.

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